Celeste Masinter ephemeratics Location: Tampa, USA Language(s):
English Member Since: October 2007 Last Updated: 27 May 2008 Portfolio Views: 6703 Chosen as Favorite: 1
Groups:
Game Instructor Game Character 3ds max, Photoshop November 2007
I just finished constructing an all new, original (model/texture/AND rig) game character, derived from a previous 3d portrait and additional concept art. I have successfully imported the character into Unreal with a simple run cycle. I also intend on creating a high poly version, delving into Zbrush 3.