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Celeste Masinter
ephemeratics


Location:
Tampa, USA

Language(s):
English

Member Since:
October 2007

Last Updated:
27 May 2008

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Game Instructor Game Character
3ds max, Photoshop
November 2007


   
I just finished constructing an all new, original (model/texture/AND rig) game character, derived from a previous 3d portrait and additional concept art. I have successfully imported the character into Unreal with a simple run cycle. I also intend on creating a high poly version, delving into Zbrush 3.
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